November Development Update
Welcome to November! The spooky season is officially over and we are now on the countdown to Christmas. October has been another productive month…
Wearable Minting and Prize Distribution
All of the wearables have officially been minted and distributed to your wallets! This is a major milestone for Nestables which was achieved thanks to the massive effort of our web developer Geek. All of the prizes for competitions that people entered have been sent out as well. There are however, a few remaining ENJokers to be distributed still.
Many community members have already been trading and selling their Cubes which is fantastic and we are sure you will have just as much fun with the wearables as well.
Advisory Board
Early last month we decided to setup a Nestables advisory board. This is a group of dedicated community members who supported us generously through the pre-sale or in other ways. The intention of this group is to get loads of valuable feedback from the community — which was something that we promised to do when we first announced Nestables. We will also look at recruiting more members for this group over the coming months.
Halloween Items
To celebrate Halloween, we have released three unique Halloween Wearables for sale. The Spidercles, Jack-o-Hat and Skullpack will only be available for sale this year’s Halloween until November the 15th!
You will be able to apply them to your Cube ingame as an added level of customisation. As always, the funds raised will be spent to continue our development.
Development Progress
This month, we have continued to progress on perfecting the game biomes and the research system for being able to unlock them. Development work has also started on the building editor which will take quite a while to complete but will form a major aspect of the gameplay. I can’t wait to show you some more screenshots of this work in the next development update.
Also started in the last few weeks has been the Cube Inventory system. While not the most exciting aspect of the game, it is an important one to get right! A lot of work needs to be done behind the scenes for the purpose of being able to integrate and pull everything together later. The Nest will have one shared inventory of which everything that the Cubes collect, craft or be rewarded with will be stored in.
Over the course of this month, the entire farming, collecting and cooking system will be coming together and I look forward to being able to showcase you some fantastic screenshots in the next development update and maybe even a video.
Pre-Sale Recap
Now that the pre-sale is over and all of the items have been minted, many of you have been wanting some statistics on how many items sold, which wearables are the rarest etc etc. So here is a quick breakdown of the facts:
Number of Founder’s Tokens: 332
Number of Pre-Sale Cubes: 800
Number of Wearables: 3005
Wearable Breakdown:
All of these items can now be viewed on EnjinX.